For the design in context module we're working in groups to create a video game. Not an actual game in the end product but just the planning of it. We've called our fake game company 'remotex', the fake production blog is linked below.
We're working on a story set in the 1920s which we have to turn into a game. At the moment it's heading a very telltale games-like direction like the walking dead game or the back to the future game. A point and click with conversation routes, not reliant on the responses though like in the walking dead game.